Tuesday, March 6, 2012

Minerva Part 1

Its been a while again, and I have been actually working diligently on my next work, which is a collaboration with my best friend :D

Minerva. A Mage. Carries a staff and dagger.

Friend drew the concept, I am modeling her. And boy, this is turning out awesome.

Things to note for myself: Zspheres are still awesome. I used Zspheres for the hair then used multiple brushes, namely claytubes, pinch, move for shape, gravity modifier, but mostly claytubes of varying size.
Also got some new alphas for skin and stitching, so I am using them on the clothing. Again for clothing I am using claytubes, pinch, flatten to enhance the pinch, gravity for cloth weight and move to help enhance the effect. Pinch must have brush modifier 100%. Good stuff.
LAYERS. OH GOSH LAYERS. LAYERS. Makes my work SO MUCH EASIER. USE THEM DAMNIT.

Currently standing at 10 million polygons (8 million more than Hichigo) and 435mb (Hichigo's 3rd pose was 35mb) so this is a prettty big thing.

Thinking.............must take more notes.........

Uhhhhhhhhhhh........

QUICK! TOSS OUT A RENDER TO DISTRACT THE READER WHILE I THINK OF MORE TO NOTE!

click for full view (obviously...)

HAH DIDN'T SEE THAT COMING NOW DID YOU?!

Anyways uhhhhhh Oh yes. This isn't really a note for me but: The belt was nonexistent on the original concept by since she will have both a dagger and a staff, it bothered me how empty her person was and how she would be physically be working in her world. So I had talked to my friend about it and my idea was to add a leather belt. Something that goes with her lore as being a mage and functional as a way to carry either the staff and dagger. And thus it is born. She liked it, I love it. So thar.

WARNING! LOSS OF WORDS! TOSS MORE PICTUREZZZ!




Uhhhh I guess thats all for now. Stay tuned for more EPIC.