For the foreseeable future, I have decided to make models straight from Zbrush. This is something somewhat new for me. Usually I go from the base model from 3DS Max to Zbrush, but for now I am going to sculpt a couple things solely in Zbrush with a few techniques I don't normally use such as Shadowbox, Dynamesh, and a couple of mesh brushes.
This is one such model. At first I wanted to make a dragon, a classic example of a sculpt straight in Zbrush. But then I decided instead to make a bird man guy thing. Angry of course.
Made with Dynamesh in Zbrush.
Used a couple feather alphas as well.
All in all, took about 3 hours.
No comments:
Post a Comment