Wednesday, March 13, 2013

Painter's Pets: Dash of Yellow

I figured the Painter's Pets would be 3 colors: Red, yellow, and blue. The reason is obvious: those colors are the original primary color triad. They will also represent the 3 common models you can have as pets in a RPG game: Tank (strength), Numbers (mobility), and Ranged (caster).
As you can figure now, the Blotch of Red in my last post is the Tank/melee/strength character.
This time I have the little...excuse my language...shitheads of dogs that can annoy the crap out of you. Similar to Zerglings from Starcraft or any game that has large packs of high mobility little runts (Prometheans in Halo 4...I'm looking at you.), the Dash of Yellow is supposed to represent that. With a splash of yellow on the ground, 3 dogs will form from the splash and annoy the hell out of the Painter's enemies.

I need to work on non-human feet/ human feet/ human hands/ appendages in general more.



Painter's Pets: Blotch of Red

I had some quick ideas when I was showering one day about some pets a painter character can have in a sort of RPG like setting. The Painter, along with other artists of sorts, would be warriors in a fantasy setting like what you would see with warlocks, mages, warriors, barbarians, etc.
The painter has 3 types of basic pets (Was thinking that he/she could mix paints and thus mix pets) which I have come up with clever names for :P at least...In my mind they are clever...<_<

FIRST UP is the BLOTCH OF RED

He would be the strong "tank" sort of pet. Using raw power of his fists, he would pummel the Painter's enemies into the ground...or canvas :P

100% Zbrush, messing around with Dynamesh and some Zspheres.

Next would be the Dash of Yellow...